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RPT
10.2.7
RPT
10.2.6
Bêta
Mistweaver Raid Tips
Par JuneMW
Dernière mise à jour :
25/06/2018
Changelog
Patch : 10.2.6
Table des matières
Note: 4.2/5
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5
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Note: 4.2/5
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Welcome to the Mistweaver Raid Tips guide, written by
Garg
, Mistweaver in Antisocial Club on Hyjal-US, author and theorycrafter for Mistweavers on
PeakOfSerenity
, and an admin of the
Peak of Serenity
class discord.
Raids
General Raid Tips
Try to learn as much of the fight beforehand. Watch videos, watch streams, go over logs, all to recognize damage patterns.
Don't overlap massive cooldowns (
Tranquillité
,
Regain
,
Maîtrise des auras
,
Mot de pouvoir : Barrière
,
Hymne divin
,
Totem de marée de soins
) with your other healers, unless absolutely necessary. On progression, the overheal from one cooldown could be better spent down the line.
Minimize your own damage taken by maximizing the effectiveness of your defensives.
Maximize the targets in your Player-based AoE effects, which include
Réceptacle d’essence
and
Vent de jade rafraîchissant
. WeakAuras that track injured targets within their ranges can be found here:
Essence Font
and
Refreshing Jade Wind
.
Antorus, the Burning Throne Specific Tips
Notes About Talents:
For Level 30 Tier, you can take
Soif du tigre
and use it on slower tanks running
Bombardement gangrené
out.
The defensive tier is a bit flexible as well. However,
Diffusion de la magie
will see use throughout most of the fight, while
Atténuation du mal
is really only useful for mitigating
Eradication
damage after
Résolution apocalyptique
.
Rough Healing Areas:
Targets soaking
Annihilation
.
Group-wide damage as
Décimation
meteors impact their circles.
Group-wide damage with
Eradication
.
Notes About Mythic:
You can use your extensive mobility to soak the double
Détraqué
-empowered
Annihilation
s.
Placing
Transcendance
in the back of the room is great for maximizing your damage taken from
Eradication
, since it draws you in at a quick rate for 3 seconds. Alternatively, you can place
Transcendance
near the boss at the start in order to get back into melee quicker.
Détraqué
-empowered
Annihilation
deals a lot of damage, as there's a lot more debuffs going out to the raid.
Notes About Talents:
All of the damage you can expect to take in this fight is either Fire or Shadow, making
Diffusion de la magie
the perfect defensive talent to take.
Vent de jade rafraîchissant
is perfect for Heroic, but not for Mythic, as the group is split apart, and maybe even slightly scattered after the fact, making
better for Mythic difficulty.
Rough Healing Areas:
Constant damage to anyone inside the
Siphonné
circles.
Targets taking damage from their own
Enflammé
.
Targets stunned by
Toucher magmatique
.
Notes About Mythic:
Use extensive mobility to make sure tanks aren't feared by
Poids des ténèbres
, since there are fewer players available to help split, as well as to make sure you're not caught by the
Sphère dévorante
's
Oblitération dévorante
.
Notes About Talents:
Soif du tigre
is recommended as it's the one mobility spell in this row that helps to maneuver around
Mine entropique
s.
Rough Healing Areas:
Ramping Single Target damage on players undergoing a
Assaut psychique
within the command pods.
Group-wide damage from
Fusillade
. Even when under the
Emetteur de gangrebouclier
's area, the damage is still noticeable, especially near the end of the fight.
Notes About Mythic:
Prepare for
Grenade commotionnante
&
Fusillade
overlaps by placing
Transcendance
by the
Emetteur de gangrebouclier
's pylons, ready for when the stun fades.
Notes About Talents:
Balayement de jambe
is great for controlling enemies that spawn from
Portail de transport
.
Rough Healing Areas:
If you're healing the portal groups, definitely be on your toes.
Group-wide burst from the completion of
Effondrement du monde
.
Group-wide when a tank's
Brèche dans la réalité
expires.
Notes About Mythic:
The only relevant change for Mistweavers is if you're chosen to ferry platform puddles over to another platform, which your mobility is great for.
Notes About Talents:
The Level 45 talents are fairly flexible.
Manteau de brume
will likely be the most useful, as mana is largely not a factor, depending on your group’s damage in bringing down adds.
Rough Healing Areas:
The entire fight is basically light ticking damage with occasional burst via
Pluie de corruption
.
Notes About Mythic:
Be prepared for healing the group you're with when your co-healer (assuming 4 healers, 2 to each group) is healing the
Destin ultime
group in the Paraxis.
Be in position for the crystal flower spawn for your own group's
Destin ultime
.
Be mindful of casting spells with a cast time when you're near targets with
Réaction - Singularité arcanique
.
Stay in range of players with
Réaction - Ciblé
, as they'll be taking increased damage, relative to other players.
Don't let
Réaction - Pas infects
stack too high.
Notes About Talents:
Soif du tigre
is the best movement option during the bridge transitions.
Melee Immunity:
You are counted as melee for
Bombe de sommeil
's targeting.
Rough Healing Areas:
Pay attention to targets with
Grenade à impulsion
s, as they'll likely be last on the bridge, requiring more healing.
The placement of
Explosion de shrapnel
's mines causes group-wide damage.
Be ready to heal targets targeted by
Explosions chargées
, as they take a fairly sizable amount of damage when it expires.
Notes About Mythic:
Wear
Prime de pétrichor
in lieu of
Prydaz, chef-d'œuvre de Xavaric
. This is to ensure that you'll always have a
Regain
for bridge transitions, as they're more frequent in Mythic.
Notes About Talents:
Use
Soif du tigre
to ensure you won't accidentally overshoot and collide with a
Bombe diabolique
.
is taken over
Vent de jade rafraîchissant
as players are usually too spread out to fully benefit from
Vent de jade rafraîchissant
.
Save
Thé de mana
for each Construction phase.
Rough Healing Areas:
Group-wide damage whenever a
Bombe diabolique
explodes.
Heal the players nearby during the Construction phase's
Flammes de la forge
.
Notes About Mythic:
Make sure to use mobility to spread around the boss in melee distance when affected by
Décimation réverbérante
.
Notes About Talents:
Soif du tigre
, while it remains active, suppresses the slow of
Tourment de givre
.
This fight is
perfect
for
Vent de jade rafraîchissant
, as you'll likely have it as close to 100% uptime as possible.
Rough Healing Areas:
This fight's group-wide damage ramps up until the coven switches which torment, which ramps up again, meaning the longer a torment goes on, the more you'll have to heal.
If both
Vent de jade rafraîchissant
and
Réceptacle d’essence
are on cooldown, you can build
Don de Sheilun
stacks with
casts on targets with
Misère
for
Murmures de Shaohao
healing, as well as healing up a target who had not had healing for the past few seconds.
Notes About Mythic:
If affected by
Étreinte nécrotique
, do NOT try to move as fast possible to the stack point, as you could unintentionally run out of range of other players, spawning a Shadow of Varimathras.
Try to use
Regain
as much as possible, but especially during
Tourment de corruption
.
Notes About Talents:
For Mythic, you're picking your poison with the Level 45 talents. Choosing
Esprit de la grue
will be useful until the first
Tourment d'Aman'Thul
spawns, after which you'll be too busy healing to regenerate mana. Choosing
Manteau de brume
will be best for healing targets affected by
Impulsion fulminante
or
Sang gelé
, but will leave you starved for mana.
Anneau de paix
allows safe control over
Tourment de Norgannon
placement.
Rough Healing Areas:
Massive single target is needed for targets affected by
Impulsion fulminante
or
Sang gelé
.
Group-wide damage while at least one
Tourment d'Aman'Thul
is alive casting
Machinations d'Aman'Thul
.
Notes About Mythic:
Watch out for single target healing while
Thu'raya, mère du Cosmos
is active and casting
Regard cosmique
.
Notes About Talents:
Anneau de paix
provides the most utlity in that row, allowing you to either push a slow add into the boss, or away from the boss.
Melee Immunity:
Not targeted by
Brasier cuisant
(or its Mythic counterpart
Brasier vorace
).
Rough Healing Areas:
Targets with
Brasier cuisant
require quick healing, best suited for
Vivifier
due to the number of targets hit.
Each cast of
Entaille de flammes
is massive group-wide damage.
Each intermission is ramping group-wide damage via
Flamme avide
.
Each
Braise de Taeshalach
that makes contact with Aggramar causes a burst of group-wide damage, as well as leaving
Éruption flamboyante
on the entire raid.
Notes About Mythic:
Make sure to be quick on the dispell from
Brise-adversaire surpuissant
, so tanks are able to make move the boss around accurately for the
Technique de Taeshalach
.
Rough Healing Areas:
Each
Rage dévorante
cast is a sizable amount of group-wide damage.
Players with
Fléau de l’âme
require some single target healing.
Watch for when
Bombe d'âme
and/or
Explosion d'âme
expires, as they deal massive group-wide damage.
Watch for
Impulsion de réorigination
's group-wide damage, especially when it overlaps with
Rage dévorante
.
Notes About Mythic:
Don't move too quickly with either Sargeras debuff, as you could unknowingly give/gain stacks.
During Phase Two, the second
Bombe d'âme
player (always a healer) requires massive single target healing in order to stay alive while the next
Avatar d'Aggramar
is chosen.
Tomb of Sargeras Specific Tips
Notes About Talents:
Take
Cycles de la vie
if your group is having issues healing
Comète déferlante
targets, as
Brume enveloppante
can be very effective at healing those targets. Otherwise take
Esprit de la grue
for mana regen.
Rough Healing Areas:
Comète déferlante
Etoile fracassante
Pluie de soufre
Notes About Mythic:
Boisson fortifiante
and
Diffusion de la magie
are amazing for dealing with the
Pluie de soufre
soaks or mitigating
Etoile fracassante
damage.
Notes About Talents:
Take
Cycles de la vie
if the tanks are taking more damage than anticipated, otherwise take
Esprit de la grue
for the mana return.
Rough Healing Areas:
Bourrasque gangrenée
and
Lame d'os
Ranged players immediately after
Ténèbres suffocantes
.
Healing inside
Belac
's cage after
Confession
.
Notes About Mythic:
Since the
Fragment tourmenté
s spawn from under
Belac
, and he doesn't move, you place your
Transcendance
spirit under
Belac
for
Spirit Tether
to snare the adds as they spawn.
Notes About Talents:
Talents are fairly inflexible for this boss. The group healing that Mistweavers can do is great for this fight, and the downtime allows for excellent mana regeneration from
Esprit de la grue
.
Rough Healing Areas:
Rage non contenue
is a burst of raid-wide damage.
Coups algides
can be prolonged period of constant raid damage.
Décharge givrée
is a massive AoE burst that varies in damage based on each player's
Trempé
stacks.
Notes About Mythc:
When the
Œuf incubé
s begin to hatch, one of the groups can have multiple eggs hatching at once. This group spawns
Têtard maladif
that can be slowed with
Spirit Tether
. With
Soif du tigre
, you can make it to one corner of the room, drop your
Transcendance
, and have enough mobility to make it back in for the
Rage non contenue
that removes the
Carapace durcie
.
Notes About Talents:
Again, a fairly inflexible fight with regards to talent decisions, at least on Mythic. On all other difficulties, the group healing is largely reduced, so swapping in
is not a bad call.
Rough Healing Areas:
Every Eclipse has a major healing component tied to it, whether it be healing the absorb from the
Étreinte de l'éclipse
, or healing the shared damage of
Tir incorporel
.
Tir accéléré
targets.
Balise lunaire
targets.
Notes About Mythic:
Purge astrale
hurts everyone. A lot. Maximize your time spent in melee for
Vent de jade rafraîchissant
and
Réceptacle d’essence
to heal as many injured as possible.
This boss has two different styles of healing depending on which realm you're primarily spending time in. Both are included in their own sections below.
HEALING CORPOREAL REALM
Notes About Talents:
In the Corporeal Realm, the healing is more single target focused, with
Thé de mana
falling by the wayside just because
Esprit de la grue
can regenerate so much mana during
Cris tourmentés
.
The Level 90 Talent row is a toss up between
and
Invocation d’une statue du Serpent de jade
.
Rough Healing Areas:
Group-wide burst every
Mort fracturante
and
Fracture mortelle
.
Notes About Mythic:
Use
Balayement de jambe
after the third tank pulls the
Templier réanimé
away to act as a 5 second damage reduction for the tank in the Corporeal Realm.
HEALING SPIRIT REALM
Notes About Talents:
Healing inside the Spirit Realm is much more group-oriented. Choosing between
Vent de jade rafraîchissant
and
is the only real change on this side of healing this boss.
Rough Healing Areas:
Targets with
Flétrissement
active while
Ames gémissantes
is being channeled.
Group-wide burst every
Mort fracturante
and
Fracture mortelle
.
Notes About Mythic:
Use
Balayement de jambe
after adds spawn and grouped up to act as a 5 second damage reduction.
Rough Healing Areas:
Tir de l'hydre
Ticking damage from
Faim dévorante
,
Encre répugnante
, and
Gueule vorace
.
Notes About Mythic:
Balayement de jambe
the
Traqueur des abysses
s when they're grouped up at low health to prevent them from teleporting away, ruining placement for
Tornade tranchante
.
Rough Healing Areas:
Marteau de création
and
Marteau d'oblitération
are huge group burst spells.
Courroux des créateurs
can become heavy sustain damage if it lasts long enough.
Notes About Mythic:
Nothing really huge changes from Heroic to Mythic, just makes sure you're still getting as much effectiveness out of
Vent de jade rafraîchissant
as possible.
Notes About Talents:
Vent de jade rafraîchissant
would see so little use in the first phase that the roughly 2 uses of
outweighs the extensive use it would see in the second phase.
Rough Healing Areas:
Spread Group damage during
Chaos délié
.
Stacked small group damage during
Toucher de Sargeras
.
Rupture des réalités
.
Targets that help soak
Marque sombre
.
Notes About Mythic
If you are helping soak the
Matrice contaminée
, do not equip
Prydaz, chef-d'œuvre de Xavaric
. as the absorb is reduced by 10% for each stack you have, severely diminishing the legendary's effect. Instead, equip
Jambières de la Flamme noire
, as they mainly help with their stat budget and the ability to funnel powerful healing those who need it.
Ei'thas, glisseurs lunaires d'Eramas
is too unreliable in the first phase because of the group being way too spread out, and
Porte vers Nulle part
isn't used because of
Réceptacle d’essence
's limited use in the first phase.
Rough Healing Areas:
Gangregriffes
on the tank is painful.
The
Éruption de flammeffroi
cast from
Reflet ténébreux : éruptif
begins to cause substantial damage to the group after the first cast and first stack of
Éruption
is applied.
Flammeffroi focalisée
and its splash.
Ombre asphyxiante
needs to be healed off in order to start healing players in the second intermission.
The initial
Ténèbres des mille âmes
is
very
painful because
Ouverture de faille
hasn't been cast yet.
Notes About Mythic:
Use Mistweaver's high mobility to your advantage, making sure to have
Transcendance
as a safety net in case you are knocked off the edge.
Legendaries
As a rule of thumb,
Vision future de Velen
and
Prydaz, chef-d'œuvre de Xavaric
are your go to legendaries, rarely swapping out
Prydaz, chef-d'œuvre de Xavaric
for anything else.
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