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5.3 PTR: Build 16767 - Spell Changes and More
Live
Publié
25/03/2013 à 19:19
par
perculia
Another PTR build just hit this evening! It's a bit smaller, but has some Druid changes and a few new items.
Check out the latest additions!
is now Glyph of Omens: While you are not in an Eclipse, the following abilities now grant 10 Solar or Lunar Energy: Entangling Roots, Cyclone, Faerie Fire, Solar Beam, Faerie Swarm, Mass Entanglement, Typhoon, Disorienting Roar, Ursol's Vortex, and Mighty Bash.
treants now have charges (such as Resto version
Gardiennes du Bosquet
: Summons 3 Treants that heal nearby friendly targets for 15 sec. Each Treant will heala Treant which will immediately cast Swiftmend on your current target. The Treant will cast Healing Touch on that target or a nearby ally every 3 sec, healing for 3201 to 3779 (+ 32.3% of SpellPower). every 3 sec.Lasts 15 sec. Maximum 3 charges.). In addition, Resto ones cast Swiftmend and Healing Touch.
Several achievements for Heroic Scenarios were added:
Une bière foudroyante : mode héroïque
,
Du sang dans la neige : mode héroïque
,
La crypte des Rois oubliés : mode héroïque
New BoA vanity item:
Carapace de gastéropode
summons Jerry the Snail.
New ilvl 522 cloaks have been added:
Cape d'Aile de Grue
,
Drapé jadefeu
,
Brise-lame corne-de-buffle
,
Cape de griffe du tigre
,
Cape de croc du tigre
. Based on spells datamined earlier today, these may be Proving Grounds rewards, for which players complete challenges for Celestials (
Défi de Niuzao
) based on their spec.
This afternoon's build was
pretty big
, containing information on
Révolutionnaire sombrelance
, new epic loot, new pets for
Raid de mascottes II : édition harmonisation
, and the tantalizing spell
.
Click the cut to see the spell changes!
Achievements
Dédoublement de personnalité
:
Defeat Grand Magus Telestra in The Nexus on Heroic Difficulty after having killed her images within 5 seconds of each other during both splits.the first one dying during each split.
Classes
Druide
Forum
|
Talent Calculator
Talents and Specialization
:
Summons 3 Treantsa Treant to assist in the Druid's current combat role for 15 sec. Useable in all shapeshift forms. Balance Each Treant will castCasts Wrath for 1544 to 1740 (+ 30% of SpellPower) Nature damage every 2 sec and will cast Entangling Roots. Feral Each Treant deals (3503Melees for (1 + AP / 14 * 2 * 0.75 + 1) Physical damage every 2 sec and will use Bash. Guardian Each Treant deals ((3503Melees for ((1 + AP / 14 * 2 * 0.75) * 0.2 + 1) Physical damage every 2 sec and will use Taunt. Restoration Each Treant will healHeals a nearby injured ally for 3201 to 3779 (+ 32.3% of SpellPower) every 3 sec and will use Swiftmend.
Glyphs
:
Increases the radius of your Solar Beam by 100%.While you are not in an Eclipse, the following abilities now grant 10 Solar or Lunar Energy: Entangling Roots, Cyclone, Faerie Fire, Solar Beam, Faerie Swarm, Mass Entanglement, Typhoon, Disorienting Roar, Ursol's Vortex, and Mighty Bash.
NPC Abilities
Appel d'éclair
:
Call down powerful bolts of lightning from the skies.
Uncategorized
This section has not been analyzed extensively by our team but is included for people interested in seeing what has changed in these areas.
View changes
Colère
:
Inflicts Shadow damage to all enemies within 57 yds.
Mode artillerie
:
The robot plants its feet and engages tracking sensors for ranged attacks. Every 1.20000005 sec, casting speed increases by 4%5% and targeting accuracy increases. This effect stacks.
Frappe d’artillerie
:
Launches a bolt of electricity high into the air to crash down near an enemy target, inflicting 39000 to 4100048750 to 51250 Nature damage to enemies within 0 yds. The accuracy of this ability increases with each stack of Precision Artillery.
Frappe d’artillerie
:
Launches a bolt of electricity high into the air to crash down near an enemy target, inflicting 39000 to 4100048750 to 51250 Nature damage to enemies within 0 yds. The accuracy of this ability increases with each stack of Precision Artillery.
Frappe d’artillerie
:
Launches a bolt of electricity high into the air to crash down near an enemy target, inflicting 39000 to 4100048750 to 51250 Nature damage to enemies within 0 yds. The accuracy of this ability increases with each stack of Precision Artillery.
Frappe d’artillerie
:
Launches a bolt of electricity high into the air to crash down near an enemy target, inflicting 39000 to 4100048750 to 51250 Nature damage to enemies within 0 yds. The accuracy of this ability increases with each stack of Precision Artillery.
Frappe d’artillerie
:
Launches a bolt of electricity high into the air to crash down near an enemy target, inflicting 39000 to 4100048750 to 51250 Nature damage to enemies within 0 yds. The accuracy of this ability increases with each stack of Precision Artillery.
Frappe d’artillerie
:
Launches a bolt of electricity high into the air to crash down near an enemy target, inflicting 39000 to 4100048750 to 51250 Nature damage to enemies within 0 yds. The accuracy of this ability increases with each stack of Precision Artillery.
Frappe d’artillerie
:
Launches a bolt of electricity high into the air to crash down near an enemy target, inflicting 39000 to 4100048750 to 51250 Nature damage to enemies within 0 yds. The accuracy of this ability increases with each stack of Precision Artillery.
Frappe d’artillerie
:
Launches a bolt of electricity high into the air to crash down near an enemy target, inflicting 39000 to 4100048750 to 51250 Nature damage to enemies within 0 yds. The accuracy of this ability increases with each stack of Precision Artillery.
Frappe d’artillerie
:
Launches a bolt of electricity high into the air to crash down near an enemy target, inflicting 39000 to 4100048750 to 51250 Nature damage to enemies within 0 yds. The accuracy of this ability increases with each stack of Precision Artillery.
Frappe d’artillerie
:
Launches a bolt of electricity high into the air to crash down near an enemy target, inflicting 39000 to 4100048750 to 51250 Nature damage to enemies within 0 yds. The accuracy of this ability increases with each stack of Precision Artillery.
Mode assaut
:
The robot reconfigures its servos for melee attacks. Every 1.20000005 sec, attack speed increases by 4%5% and damage increases by 15%. This effect stacks.
Refroidi
:
Stunned. Increases damage taken by 50%.
Bouclier d’Urtharges
:
Increases all damage inflicted by 200%10%.
Sang sombre
:
Inflicts Shadow damage to ALL nearby creatures and players.minions of Y'Shaarj within 0 yards of the dying creature.
Sortie
:
Leave Grit behind and escape the Emberdeep Caverns?
Électrochoc
:
Changing modes releases a burst of electrical energy, inflicting 39000 to 4100078000 to 82000 Nature damage to enemies and stunning them for 1 sec.
Explosion
:
Explodes, inflicting 2000025000 Fire damage to enemies.
Mare de feu
:
Inflicts 99500 to 10050029850 to 30150 Fire damage to the target every second.
:
Summons 3 Treants to attack and root enemy targets for 15 sec. Eacha Treant which will immediately root your current target for 30 sec. The Treant will cast Wrath at that target for 1544 to 1740 (+ 30% of SpellPower) Nature damage every 2 sec. Lasts 15 sec. Maximum 3 charges.
Gardiennes du Bosquet
:
Summons 3 Treants that heal nearby friendly targets for 15 sec. Each Treant will heala Treant which will immediately cast Swiftmend on your current target. The Treant will cast Healing Touch on that target or a nearby ally every 3 sec, healing for 3201 to 3779 (+ 32.3% of SpellPower). every 3 sec.Lasts 15 sec. Maximum 3 charges.
:
Summons 3 Treants to attack and stun enemy targets for 15 sec. Each Treant dealsa Treant which will immediately stun your current target for 5 sec, and will melee for (3503 + AP / 14 * 2 * 1.2 + 1) Physical damage every 2 sec. Lasts 15 sec. Maximum 3 charges.
:
Summons 3 Treants to protect the summoner and nearby allies for 15 sec. Each Treant dealsa Treant which will immediately taunt your current target, and will melee for ((3503 + AP / 14 * 2 * 1.2) * 0.2 + 1) Physical damage every 2 sec. Lasts 15 sec. Maximum 3 charges.
Assaut intensifié
:
The robot reconfigures its servos for melee attacks. Every 1.20000005 sec, attack speed increases by 4%5% and damage increases by 15%. This effect stacks.
En feu
:
The caster ignites, inflicting 99500 to 10050029850 to 30150 Fire damage to all enemies in the area every second and retaliates against all attackers for an equal amount of damage.
En feu
:
The caster ignites, inflicting 99500 to 10050029850 to 30150 Fire damage to all enemies in the area every second and retaliates against all attackers for an equal amount of damage.
Artillerie de précision
:
The robot plants its feet and engages tracking sensors for ranged attacks. Every 1.20000005 sec, casting speed increases by 4%5% and targeting accuracy increases. This effect stacks.
Présence de né-des-dragons
:
The presence of the Dragonborne inspires you. The amount that you successfully heal will be converted into a damage buff for your next attack.
Présence de né-des-dragons
:
Next attack deals 0 extra damage.
Barricade de Dranosh’ar explorée
:
Piloting Boots. Retrieve the documents and don't get caught!
Rayon solaire
:
You summon a beam of solar light over the enemy target's location, interrupting the enemy target and silencing all enemy targets under the beam while it is active. Solar Beam lasts for 18 sec.
:
You summon a beam of solar light over the enemy target's location, interrupting the enemy target and silencing all enemy targets under the beam while it is active. Solar Beam lasts for 18 sec.
:
Symbiosis: You summon a beam of solar light over the enemy target's location, interrupting the enemy target and silencing all enemy targets under the beam while it is active. Solar Beam lasts for 18 sec.
Pluie d’ossements
:
Brings a rain of rock and stone that lasts 8 sec, inflicting Nature damage every 1 sec. to all enemies in an 8 yd radius.
Totem de magma instable
:
Summons an Unstable Magma totem, which can detonate and deal 450000 damage to enemies within 8 yards.
Totem de magma instable
:
Deals 450000 damage to enemies within 8 yards.
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