We've continued to work from feedback that the Unholy opener can take too long to get going. Even with attempts to help alleviate this issue over the last few weeks, it's still not where we would like it to be.Unholy has quite a few iconic abilities and they aren't easily removed. Thus, our goal with this week's latest build is to reduce the number of cooldowns in the opener, help out Rune economy, and give access to a baseline AoE Runic Spender.Unholy Voile mortel
has updated to reduce the cooldown of Apocalypse
by 1.5 seconds. Blood
We have a small update for Blood to address the feedback about the Ossuaire
talent feeling mandatory.
Thanks for the continued feedback! Please keep it coming once you've had a chance to test the new build.