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WoW Economy Weekly Wrap-Up: Game Updates, Goblin Ethics, TradeSkillMaster 4 Beta, Inscription Guide & Giveaway!
24/02/2018 à 10:12
WoW Economy Weekly Wrap-Up
Welcome to the twenty eighth edition of the WoW Economy Weekly Wrap-up!
If you're new to this series or want to re-visit past posts, you can
check out the previous articles right here on wowhead.com
My name is
and I’m the lead moderator for the
and the accompanying
. I am also the Support Manager & User Evangelist for
, the Auction House addon suite for World of Warcraft. I hope to cover and showcase some of the interesting topics, discussions, content and guides that have been going on over the last week in the gold making community. Some that you might have missed as a veteran gold maker, or you might be interested in checking out for the first time as a new or aspiring ‘goblin’.
The format will not be that of a traditional guide, but links to further reading with commentary and opinions of my own. I will be looking at the bigger picture, the decision making and thought processes in being a gold maker – rather than a step by step instructional list. As the saying goes, “give a man a fish and you feed him for a day; teach a man to fish and you feed him for a lifetime”.
Battle for Azeroth
While there was another Alpha build this week, there wasn't anything interesting to a gold-maker besides the introduction of an enchant that speeds up crafting cast times:
. You can check out the
full coverage here on Wowhead.com for the latest Alpha build
More pertinent to the goblin is the recently announced Loot Rules for trivial content that is planned for Battle for Azeroth. Community Manager Ornyx explains:
Since the Patch 7.3.5 change to use personal loot rules in leveling dungeons, we’ve heard a lot of feedback from Transmog hunters concerned about how this has affected the ability to collect appearances from older content. We hear you, and agree it’s a problem, so we’ve been working on a more robust solution for Battle for Azeroth.
Once these updates are implemented, entering a dungeon or raid that is trivial for you (i.e.: your character is 10 or more levels higher than the dungeon or raid’s intended level) will activate a “legacy loot mode.” That loot mode will work like this:
The number of items dropped by bosses will be the same as it would have been if you were in a full party. So if you’re in a 5-player dungeon, you’ll get 5 players’ worth of loot.
For raids with a flexible raid size (such as Raid Finder), this will act as though there were 20 players in the raid.
All items on the loot table will have a chance to drop, not just the ones that are designated for your spec.
If you have multiple players in the group, the loot will be split among those players, but be tradeable. For example, if you’re clearing with one other player and kill a boss that should drop 4 items, you’ll each be able to pick up two items and trade them between each other if you like.
While the personal loot change was a key part of what allowed us to expand leveling dungeons to encompass a wider range of levels, and we’re happy with it in that environment, we recognize that it’s not a great experience for those who enjoy clearing older content for transmog, and hope that these changes will make that more enjoyable once they’re complete.
Thanks again for all of the feedback!
This comes after a lot of feedback from puzzled transmog hunters, who quite often received zero items from every boss in an instance, and will help the gold-maker pick up appearances and items to sell.
7.3.5 Live Hotfixes
Recent hotfixes to the class order hall also spell the inevitable transition out of Legion gold-making, some of the
missions had their cost increased to bring them in line with the rewards.
Argus missions that award
now cost 600 more Order Hall Resources. This will not be correctly reflected in the Legion Companion App until its next version update.
Developers' notes: Completing these missions with bonus rewards previously returned more Order Hall Resources than they cost. Rather than reduce their yield, we've increased the cost of the missions so that players with ample Order Hall Resources can convert them to tradeskill materials.
This change is pretty dramatic for those that are stacking class order halls, and will have a large impact on mission efficiencies now that more order hall resources are required. The greater cost requires a lot more active play rather than mostly passive/self-sustaining activities within the order hall, and means some adjustments may need to be made regarding optimal order hall setups.
/u/ariehg shares their thoughts on the underlying intent of this change
So I have a theory on this- I think this is Blizz trying to reign down on the in-game inflation.
Correct me if I'm wrong, but I believe Order Hall missions are currently the reigning method for creating new gold. By slowing down this method (I know people around here say they have other methods but I still believe the blood>ohr>gold method was by far the most efficient in the game by far) they are making an attempt to limit the amount of available gold in the game.
This method is especially effective since it only affects people who are "abusing" the system. People who just play their characters won't be affected as much since the amount of gold missions and their rewards aren't nerfed.
For dedicated goblins it won't matter. Even if this method is slower you'll still find ways to make it work, since gold missions are still by far the best way to create new gold. But I believe this method was used by a much wider range of players, and that for many of them it will just mean much less gold overall.
(an interesting point is that they made it to be 1-to-1 investment, so Order Hall blood missions are actually lossless method for transferring OHR between alts, which is at least some comfort I guess)
The full submission on the /r/woweconomy subreddit
, where the changes were identified before the hotfixes were announced, has some more interesting discussions between goblins utilising the class order halls to generate gold and how they're going to be adapting.
The end of February also brings in the Lunar Festival, an annual event to honour the Elders of Azeroth and also to make some gold!
There's nothing too complicated about the opportunities of this particular holiday event, the items you're going to be targeting are purchased from the two vendors in Moonglade.
offers the two companion pets
, each for 50
Pièce des ancêtres
offers some Engineering schematics for fireworks and two Tailoring patterns for
, two holiday cosmetic items.
Sharken808 goes over the event in this recent video:
Have you participated in the Lunar Festival this year? What do you think about the proposed legacy loot rule changes?
Some great discussions occurred this week on the /r/woweconomy subreddit
regarding the ethics in gold-making
/u/geobug posed the question, "Do goblins care about honesty?"
Hello! There've been a few posts lately that touch on the topic of gold making and ethics like sniping mistake bids
"Someone's upset today"
the guy who looked up and targeted people with pets
With some interesting conversation in the comment section, I thought this would be worthy of its own post for the community. So what are your thoughts? Should we pursue profits regardless of any ethical or meta considerations or is there a right or wrong way to make gold?
There's definitely a distinction I would draw between some of the things players and goblins do. Trying to trade less than an agreed amount of gold when buying an item is most certainly 'wrong', as is utilising or sharing an exploit that has impact on the game and economy. What I wouldn't consider 'wrong' is posting (and selling) overvalued auctions, and buying undervalued auctions. Maybe you're saying "But Gumdrops! You say to post your auctions higher because people don't use AH addons and can't tell what they're buying!" - and you'd be right, however I don't personally see anything wrong with that. If a buyer really wanted to save some money they'd pass right on by my auctions and I don't make any gold.
/u/Ihatecilantr0 shares their perspective
I care to a point. Would I bid on low bid high buyout items? Yea completely, that person made that decision. Would I cheese people out of pets? Probably not. There are a lot of gray areas that I think are person by person discretion.
I find sniping to be one of the biggest gray areas. Do you feel a little guilt when you pick up an excellent snipe when it's clearly someone faction swapping items? What about when they message you about it? Personally if I'm messaged I'm inclined to give it back but if they're rude about it I ignore them.
Another one I've dealt with lately has been handling competition being rude/crazy. I had this random guy message me these crazy stories of how he was a sick grandpa one week, then a 7 year old girl the next and I was a horrible person for undercutting their panther mounts etc. The stories just got worse and he'd start calling me out in trade then hopping on alts and agreeing with himself. I handled it by making more mounts and undercutting every chance I could, also making a cancel scan just for his items and putting him and all his alts on ignore to piss him off. Was it mean? Yea totally, panthers make up a very small portion of my profits too, but do I feel bad? Not one bit.
I think when there is a market with actual monetary gain (bnet funds) but with very few rules and endless income possibilities you're going to find a ton of good and bad to try and get ahead. Personally I'm okay staying in the gray ethically.
tldr; as long as it's within the rules, ethics are personally based.
I totally agree that being nice towards other people and in general will go a long way in ensuring you don't head down the 'wrong' path yourself, or have others act negatively towards you.
/u/Squonkster expands on this point
Like most others have stated, I'm glad to return someone's items in exchange for the gold I underpaid if they're nice about it. Everyone makes mistakes, and I’ve done stupid stuff as well like pricing a stack of Sumptuous Fur at the price of one piece. I just had to shrug my shoulders and remember not to post so quickly. And a year or so ago after a new patch the mail system was messed up where auto-fill friend names didn’t add the server extension. I intended to send a Sky Golem to my bank alt on a joined realm, but it got mailed to some character I didn’t know existed. Thankfully he was nice enough to return it after I explained the error so I gave him a couple thousand gold for his honesty. I try to act the same when I can.
But I don’t see why I should go out of the way to help those that seem to willingly throw away tons of gold, especially if they’re doing so repeatedly. Recently someone’s been posting a few of the Darkmoon Faire turn-in items such as Ornate Weapon and Monstrous Egg for 1g each. They posted 2 at that price even though there were multiple other auctions of those items at hundreds of gold each. So I didn’t feel any guilt about buying them and reselling, especially when a few hours later they posted more of the same items at the same price.
There's also a distinction to be drawn between 'wilful ignorance' and being generally naive, someone simply not caring about how much they buy or sell something for I feel is quite different than someone is perhaps new to the game and has no understanding of the item they are dealing with.
/u/F0reverlad shares an anecdote from Burning Crusade
Back during Burning Crusade, I purchased a Healing Potion injector off of the Auction House. Wasn't looking for a great deal, I just wanted to save bag space, so I bought it for the regular price.
Turned out Blizzard had recently changed these to be stackable to 20, instead of being a single, 20-charge item. In other words, I got stuck buying 1 single use potion for the price of 20 injectors. That day I took up engineering, levelled it up, farmed the injector recipe (from Netherstorm, IIRC) and started selling individual injectors at 1/20th the price to ensure that scammer didn't make another copper.
Sure enough, people started whispering me, demanding their money back because I was scamming them. They thought they were getting an amazing deal then believed I was being dishonest. I was selling these for 1/20th the price of 20 stack. I wasn't getting rich or trying to fool anyone. Regardless of how it worked out for me that day, I never once played the auction house at the expense of another user, and I never will.
Life's too short to waste time hurting other people in a video game.
Where do you draw the line? Do you snipe the Auction House? Have you ever sent something back or been asked to send something back, what did you do?
This week the TSM team started rolling out more invites to the TradeSkillMaster 4 beta! This comes after some project update milestones, covered in the latest blog.
Exporting Groups and Operations
Moving functionality from TSM3 to TSM4 is a big part of the massive project that is TSM4. Importing and exporting of groups and operations are features used by many of our users on a daily basis. There are many enhancements planned for the export feature in TSM4, and we’ve made great progress towards implementing our vision for an awesome export feature. With this latest update, we’ve implemented the brand new TSM4 export UI which makes it as easy as possible to export groups and operations. This is a feature which we will continue to build on and improve as we get closer to the release of TSM4.
Settings and UI Improvements
Many pieces of TSM4 are still in TSM3 placeholder mode. In this update, we’ve removed the TSM3 placeholder settings and replaced them with the new, fully-implemented TSM4 equivalent. With the various settings there are to configure TSM, we’ve had a real good look at our settings window and completely reorganized the settings tab. Navigating to find the setting you’re looking for might take some getting used to, but should feel far more intuitive.
Advanced Shopping Searches
The shopping advanced item search UI was in an interesting situation where it was inheriting the TSM4 looks, but it hadn’t actually been fully finished from a UI perspective. With this new update it’s been rewritten and you’ll see that everything looks much better and aligns with the overall look and feel of TSM4.
Some under-the-hood features such as the new custom database library are discussed in the recent technical insight post by project lead Sapu.
This is another very technical blog post which provides a look into the new database library which has been added to the TSM codebase with TSM4. This is an internal code library which makes it easier for us to implement new features in TSM4. This new database library is made possible by the class library which I discussed in a previous blog post.
Our main motivation for creating this database library was to make it easier to represent large datasets in a very structured way which could easily be consumed by the higher-level application logic. Another goal was to be able to connect UI elements to underlying data in a standard way which would allow the UI to update itself automatically when there are changes to the underlying data.
You can read more on how these goals were met in the full technical post on the TSM blog
Beta Invites and Signup
As mentioned, the invites this week have been going out every day - be sure to check your email inbox for a notification if you've been invited to join the TSM4 beta!
If you haven't signed up, you can do so via the
TradeSkillMaster Beta Signup page
Have you been invited to the beta? What are your initial thoughts and what is your favourite new feature of TSM4?
This week /u/NotMeButWhoIs posted an overview of Inscription, which isn't a whole lot as of Legion - however it can be incredibly lucrative if you're sourcing materials at good prices and can be aggressive with your auction reposting.
Here I will cover the basics of making as much money as possibly can using only Inscription with or without Herbalism.
First things first:
Your main source of income will come from
I personally don't sell Vantus Runes on my server since they are not profitable on my server so I will not mention them
You should sell Glyphs and always have two of them up on AH at all time. Yes, they do sell, especially Druid ones
Always check your
price as well as your
price. Here are some things to follow:
If price of Sallow Pigment is 20g less than price of 1 Tome of Tranquil Mind, buy the Sallow Pigment
If price of 2 Felworts is 10g less than price of 1 Tome of Tranquil Mind, buy the Felwort
Check for Glyph undercuts twice a day
Post Glyphs on 12h duration
Look up pretty stacking, use it on Tome of Tranquil Mind (e.g. price for Tomes in stack of 1 is 45g while the price for Tomes in stack of 20 is 55g)
Don't be afraid to reset the market for Tome of Tranquil Mind, they sell relatively fast
TSM is a must for Glyphs, don't bother using Auctionator for posting, there are too many Glyphs to post, it's tedious
Good (beginner) guides to help you with Inscription, and TSM groups as well:
The Lazy Goldmaker: Legion Glyphs
The Lazy Goldmaker: Pre-Legion Glyphs
Bregvids' Sallow Pigment Flip
Personally I'd suggest looking in to the Vantus Runes, they are a great seller on my server and is another item you can pretty stack. Posting a stack of 5, 10 or 20 at a higher price than the cheapest singles is definitely viable. Someone buying their own and a couple for some friends, or a guild officer/raid leader buying out a stack of 20 with guild bank gold don't really care about the price.
TSM4 Inscription Tip
One of the features that is yet to be carried forward from TSM3 in to TSM4 is the crafting search option - this allows you to search for an item that you want to craft such as an ink used in inscription and also return the materials that go in to that craft. For example, search for
in crafting mode will also return
and all of the Cataclysm herbs that will mill in to that pigment.
As a work around, OG gold-maker
Shinn has put together a group and operation structure to import in to TradeSkillMaster
that replicates the functionality of the crafting search for inks for a Scribe, as an interim workaround until the Crafting search is brought back to the addon.
Open the Groups Tab.
Check your Inscription group to make sure you have a sub-group called Materials, if you don't please make one.
Open Import/Export Tab.
Copy string from the blog into the box.
Open the Group Tab and you should a new sub-group added called Inks in materials.
The full picture guide and thought process behind this method is discussed in Shinn's blog post.
Are you still making gold with inscription? What is your own personal favourite glyph to use? What's your top selling glyph?
this giveaway has ended. The winner is
It's the last WoW Economy Wrap-Up of February which means it's time for a giveaway! Thanks for participating in all of the giveaways thus far and good luck this month!
For this month's giveaway, we have a
Shu-zen, the Divine Sentinel
to give away!
leave a comment below (minimum 1-2 sentences) responding to any of the
from this week's post.
Shu-zen, the Divine Sentinel
Now until Friday March 2nd at 11:59 PM Pacific.
Winners will have up to 14 days to reply to the email received to claim their prize or it will be forfeited. We're not responsible for any email issues you may encounter. A winner list will be posted here . If you're a winner and don't receive the email, please email , within 14 days of the giveaway end date. A valid entry is defined as a submission containing thoughtful and logical answers to posed questions (e.g. "it's cool", "ihgty", etc. isn't valid).
See legal disclaimers
. Questions/Comments? Contact .
Most of this information was discussed and originally posted on the
or in the accompanying
. You can also catch me
streaming live on Twitch
every Tuesday and Saturday from 5PM UK (12 Noon US Eastern) and Thursdays from 12 Noon UK (7AM US Eastern) or Fridays from 9PM UK (4PM US Eastern) answering gold making and TradeSkillMaster questions, or you can tweet your feedback/thoughts via Twitter at
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